Review of: Final Fantasy X

Reviewed by:
Rating:
5
On 24.05.2020
Last modified:24.05.2020

Summary:

Der Besitzer des abgebrannten Hauses verlangt einen hohen Geldbetrag als Ausgleich, auch lernte ich Edward Sharpe The Magnetic Zeros kennen. Deshalb stellte sich Zac der Polizei und er musste dann in den Knast und Vince durfte wieder frei. Lest auerdem, dass deutschland eine synchronindustrie hat und nicht auf remakes zurckgreifen muss wie in amerika :D der film war einfach richtig gut gemacht.

Final Fantasy X

Final Fantasy X/X-2 Hd Remaster (Ps4) - Kostenloser Versand ab 29€. Jetzt bei originesvietnam.com bestellen! Final Fantasy X/X-2 HD Remaster Limited Edition jetzt online bestellen. ✓ Versandkostenfrei ab 50€ ✓ Kostenlos abholen im Store. Final Fantasy X (jap. ファイナルファンタジーX, Fainaru Fantajī Ten) erschien erstmals in Japan. Der.

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Final Fantasy X/X-2 HD Remaster Limited Edition jetzt online bestellen. ✓ Versandkostenfrei ab 50€ ✓ Kostenlos abholen im Store. Final Fantasy X ist ein Computer-Rollenspiel, das von Square entwickelt und veröffentlicht wurde. Es ist der zehnte Teil der Final-Fantasy-Reihe und das erste Spiel der Serie, das für die PlayStationKonsole erschienen ist. Final Fantasy X. FINAL FANTASY X erzählt die Geschichte des Blitzballspielers Tidus, der das junge und schöne Medium Yuna auf ihrer Mission begleitet, die Welt Spira vor.

Final Fantasy X FINAL FANTASY XV WINDOWS EDITION Video

Final Fantasy X - Boss Fight: The Dark Magus Sisters

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Crea un libro Scarica come PDF Versione stampabile. Wikimedia Commons Wikiquote. Logo di Final Fantasy X. Each character has this gigantic sphere grid that determines the abilities and strengths of the characters.

Each character starts somewhere vastly different on the grid as if indicating no two people are alike. To move around the grid which really reminded me of a maze you must acquire ability points AP , which are received after defeating enemies in battle.

Select the Sphere grid from the in-game menu and you can see how many AP each character has. Using spheres that are either found or won in combat, you can move the icon around the grid for each corresponding character and fill in the empty slots with the appropriate sphere.

Example: After selecting Tidus for the sphere grid, you look around his immediate area for empty slots of abilities you want him to learn.

Since you only have five AP, you can only move as far as five slots. Well, you see that Tidus has the ability to learn how to flee only three slots away.

So you move him over and then use one of the many 'ability'? Tidus can now use the 'flee'? There are many types of slots and many types of spheres that will benefit your adventurers as a whole, being careful and selecting wisely will help in battles later in the game.

Finally, on a sour note, there are an absolute ton of cut-scenes in this game. I actually believe I have played the game as much as I have watched it.

And although the deep storyline needs to be conveyed, I almost wondered if they couldn't have done it in another way.

I remember a time when you played and beat a game like FFX to see the cut-scene ending in all its animated glory. Now, we have cut-scenes after cut-scenes throughout entire 40 hour game.

Final Fantasy features some of the finest graphics ever to grace the PlayStation 2. Water effects are beautiful, as are the bright colors of combat.

The massive 'Sin'? My breath was taken away on more than one occasion. Characters are too pretty, if you know what I mean no acne or scars.

Fiends, as they are called, look appropriately mean and somewhat evil. Boss battles are nothing short of glorious and the attention to detail on the monsters' skins was fabulous.

I wish the game didn't have the same cut-scene over and over every time Yuna called forth a Aeon, as the lack of a 'skip'?

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Lulu ist ebenfalls ein Mitglied von Yunas Leibgarde. Genau wie für Wakka ist Yuna für sie wie eine kleine Schwester. Sie ist eine Schwarzmagierin und beherrscht viele Elementarzauber.

Lulu hat eine sehr verschlossene und beherrschte Art, wodurch sie oft ein wenig kühl und gefühllos wirkt. Später stellt sich heraus, dass sie bereits zwei Media auf ihren Pilgerreisen begleitet hat, diese aber beide vorzeitig in der Stillen Ebene endeten.

Deshalb macht sie sich Vorwürfe. Kimahri ist ein schweigsamer Ronso-Krieger, der sein Leben Yunas Schutz seit ihrer frühen Kindheit verschrieben hat.

Tidus gegenüber spricht er das erste Mal sehr spät im Spiel und zeigt sich dann als nachdenklicher Ronso.

Bei seinem Volk ist sein Ansehen weit gesunken, da ein anderer Ronso ihm sein Horn abbrach. Auron ist ein ehemaliger, weltbekannter Leibgardist, der Braska auf seiner Pilgerreise begleitete.

Er schwor Jekkt — ebenfalls Leibgardist von Braska — und Braska, auf deren Kinder aufzupassen. Dort übergibt er Tidus ein Schwert und bringt ihm das Kämpfen bei.

Zum Ende erfährt man, dass er ein Leibloser ist, welcher zunächst nicht akzeptierte, dass Jekkt und Braska sich opferten und nach dem Kampf gegen Lady Yunalesca starb.

Mit dem Einlösen seines Versprechen kehrt er ins Abyssum ein. Rikku ist ein quirliges, extrovertiertes Mädchen aus dem Volk der Al-Bhed.

Sie ist die erste Person, der Tidus in Spira begegnet, wo sie ihm erklärt, dass Zanarkand tausend Jahre zuvor von Sin zerstört wurde und Maschina als verboten gelten.

Nachdem Tidus während des Angriffs auf das Al-Bhed-Heim in Bikanel erfährt, dass Yuna nach der Hohen Beschwörung sterben wird, versucht sie mit ihm eine Möglichkeit zu finden, ihre Cousine Yuna zu retten.

Die Antagonisten im Spiel sind Seymor Guado und die anderen Primas der Religion Yevons, während der marodierende Sin als Hauptquelle für Konflikte dient.

Zusätzlich gibt es eine breite Palette an benannten Charakteren zur Unterstützung, die sich nicht nur aus den in anderen Final-Fantasy-Spielen traditionell vorkommenden Figuren rekrutieren.

Charakterdesigner Tetsuya Nomura legte besonderes Augenmerk auf die einzelnen Charakterentwürfe. So lehnte er Yunas Gesamterscheinung an die traditionelle Kleidung in Okinawa an.

Aus diesem Grund wählte er eine spezielle, langärmlige Kimono -Version, den Furisode. Nomura erklärte, dass diese subtilen Details vielleicht überflüssig seien, aber er wolle nicht, dass seine Designs ohne Erklärung dastehen.

Bei den Nebencharakteren konzentrierte sich die Hauptdesignerin für Nebencharaktere, Fumi Nakashima , besonderes darauf, dass die Charaktere, dank den für bestimmte Nationen und Kulturen charakteristischen Kleidungsstilen, leicht als zu ihren jeweiligen Gruppen zugehörig erkannt werden.

Final Fantasy X beginnt spät in der Geschichte. Als Sin während eines Blitzballspieles Zanarkand angreift, wird Tidus — zusammen mit seinem langjährigen Wächter Auron — in die Kreatur gesaugt und findet sich nach seinem Erwachen allein in den Ruinen eines verlassenen Tempels wieder.

Tidus wird von einigen Al-Bhed-Tauchern gerettet; eine von ihnen, Rikku, erzählt ihm, dass seine Stadt bereits vor eintausend Jahren zerstört wurde.

Bevor er Zeit hat, diese Nachricht zu verarbeiten, greift Sin wieder an und Tidus wird von den anderen getrennt. Hier trifft er Wakka, Kapitän und Trainer des lokalen Blitzballteams, den Besaid Aurochs.

Braska war ebenfalls ein Medium und gab zehn Jahre zuvor sein Leben im Kampf gegen Sin. Tidus trifft in Besaid auch auf Lulu und Kimahri, welche zusammen mit Wakka Yunas Leibgarde bilden und sie auf dem Weg nach Zanarkand begleiten, damit Yuna die Hohe Beschwörung erhält und Sin besiegen kann.

Die Gruppe reist mit dem Schiff nach Kilika, wo sie erneut auf Sin trifft, welcher die Stadt verwüstet. Durant les combats, une barre est visible sous les points de vie HP et de magie MP de chacun de vos personnages.

Ces niv. Elle est ensuite sortie en version PAL sous le nom de " Final Fantasy X " c'est le jeu qui est sorti en Europe. Wikimedia Commons. Menu de navigation Espaces de noms Article Discussion.

Pour les articles homonymes, voir FFX. Final Fantasy X. Earlier games featured a miniature representation of the expansive areas between towns and other distinct locations, used for long-distance traveling.

In Final Fantasy X , almost all the locations are essentially continuous and never fade out to a world map. Regional connections are mostly linear, forming a single path through the game's locations, though an airship becomes available late in the game, giving the player the ability to navigate Spira faster.

Like previous games in the series, Final Fantasy X features numerous minigames , most notably the fictional underwater sport "blitzball".

Final Fantasy X introduces the Conditional Turn-Based Battle system in place of the series' traditional Active Time Battle system first used in Final Fantasy IV.

Whereas the ATB concept features real-time elements, the CTB system is a turn-based format that pauses the battle during each of the player's turns.

Thus, the CTB design allows the player to select an action without time pressure. The ordering of turns can be affected by a number of spells, items, and abilities that inflict status effects upon the controlled characters or the enemies.

In this new incarnation of the feature, most of the techniques are interactive, requiring button inputs to increase their effectiveness.

While initially the Overdrives can be used when the character receives a significant amount of damage, the player is able to modify the requirements to unlock them.

Final Fantasy X introduces an overhaul of the summoning system employed in previous games of the series. Whereas in previous titles a summoned creature would arrive, perform one action, and then depart, the "Aeons" of Final Fantasy X arrive and entirely replace the battle party, fighting in their place until either the aeon wins the battle, is defeated itself, or is dismissed by the player.

Aeons have their own statistics , commands, special attacks, spells, and Overdrives. The player acquires five aeons over the course of the game through the completion of Cloister of Trials puzzles, but three additional aeons can be obtained by completing various side-quests.

As with previous titles in the series, players have the opportunity to develop and improve their characters by defeating enemies and acquiring items, though the traditional experience point system is replaced by a new system called the "Sphere Grid".

Instead of characters gaining pre-determined statistic bonuses for their attributes after leveling up , each character gains "Sphere Levels" after collecting enough Ability Points AP.

Sphere Levels allow players to move around the Sphere Grid, a pre-determined grid of interconnected nodes consisting of various statistic and ability bonuses.

The Sphere Grid system also allows players to fully customize characters in contrast to their intended battle roles, such as turning the White Mage -roled Yuna into a physical powerhouse and the swordsman Auron into a healer.

The International and PAL versions of the game include an optional "Expert" version of the Sphere Grid; in these versions, all of the characters start in the middle of the grid and may follow whichever path the player chooses.

As a trade-off, the Expert grid has fewer nodes in total, thus decreasing the total statistic upgrades available during the game.

Blitzball is a minigame that requires strategy and tactics. The underwater sport is played in a large, hovering sphere of water surrounded by a larger audience of onlookers.

The gameplay is similar to that of the main game in the way that the controlled character moves through the area until they encounter an enemy.

In this case, the enemy is a member of the opposing team. Status effects are also implemented in the minigame as each player can learn techniques that are equivalent to abilities in the main game.

Blitzball is first introduced in the beginning of the game during one of the early cinematic sequences in which Tidus, the main character who is described as a star blitzball player, is part of an intense game.

It is the only minigame that plays a role in the overall plot line as it is not only a main part of Tidus's character, but it's also in the first scene where the game's main antagonist, Sin is shown.

Final Fantasy X is set in the fictional world of Spira, consisting of one large landmass divided into three subcontinents, surrounded by small tropical islands.

It features diverse climates, ranging from the tropical Besaid and Kilika islands, to the temperate Mi'ihen region, to the frigid Macalania and Mt.

Gagazet areas. Spira is very different from the mainly European-style worlds found in previous Final Fantasy games, being much more closely modeled on Southeast Asia , most notably with respect to vegetation, topography, architecture, and names.

Although predominantly populated by humans , Spira features a variety of races. Among them are the Al Bhed, a technologically advanced but disenfranchised sub-group of humans with distinctive green eyes and unique language.

Still less human are the lion -like Ronso and the frog -like Hypello. A subset of Spira's sentient races are the "unsent", the strong-willed spirits of the dead that remain in corporeal form.

In Spira, the dead who are not sent to the Farplane by a summoner come to envy the living and transform into " fiends ", the monsters that are encountered throughout the game; [11] however, unsent with strong attachments to the world of the living may retain their human form.

Other fauna in Spira, aside from those drawn from real animals, such as cats, dogs, birds, and butterflies, include the gigantic, amphibious shoopufs which are similar to elephants ; and the emu -like chocobo , which appears in most Final Fantasy games.

There are seven main playable characters in Final Fantasy X , starting with Tidus , a cheerful young teenager and a star blitzball player from Zanarkand, who seeks a way home after an encounter with Sin transported him to Spira.

Tidus waits with his allies outside the ruins of an ancient city. He narrates the events that led to the present, spanning most of the game's storyline.

Upon arriving in Spira, Tidus is rescued by Al Bhed salvagers, who speak a language that is foreign to Tidus. One of them, Rikku, speaks the same language as Tidus and reveals that Sin destroyed Zanarkand 1, years ago.

Meanwhile, Tidus joins to help Wakka in the upcoming blitzball tournament to find a way back home. When the party arrives in the city of Guadosalam, the leader of the Guado, Seymour Guado , proposes to Yuna, saying that it will ease Spira's sorrow.

Shortly before arriving, Tidus learns that he, Jecht, and the Zanarkand they hail from are summoned entities akin to aeons based on the original Zanarkand and its people.

Once they reach Zanarkand, Yunalesca —the first summoner to defeat Sin and unsent ever since [42] —tells the group that the Final Aeon is created from the fayth of one close to the summoner.

After defeating Sin, the Final Aeon kills the summoner and transforms into a new Sin, which has caused its cycle of rebirth to continue.

After the fight, the group learns that Yu Yevon — the deity of the Yevon religion who was a summoner from Zanarkand before losing his humanity and mind — is behind Sin's cycle of rebirth.

Inside Sin, the party finds the unsent Seymour, who had been absorbed by Sin and intends to control it from within.

Yuna defeats him for the final time before sending him to the Farplane. Auron, who had been revealed to be unsent, is sent to the Farplane. He then swims towards the ocean surface, and the screen fades to white.

Executive producer Hironobu Sakaguchi has stated that although he had concerns about the transition from 2D to 3D backgrounds, the voice acting, and the transition to real-time story-telling, the success of the Final Fantasy series can be attributed to constantly challenging the development team to try new things.

Thus, he penned the story such that the player's progress through the world and growing knowledge about it is reflected in Tidus' own understanding and narration.

Character designer Tetsuya Nomura has identified the South Pacific , Thailand and Japan as major influences on the cultural and geographic design of Spira, particularly concerning the geographic location of the southern Besaid and Kilika islands.

He has also said that Spira deviates from the worlds of past Final Fantasy games in the level of detail incorporated, something he has expressed to have made a conscious effort to maintain during the design process.

While he was thinking of different world environments, Nojima suggested a fantasy world that incorporated Asian elements. Sub-character chief designer Fumi Nakashima's focus was to ensure that characters from different regions and cultures bore distinctive characteristics in their clothing styles, so that they could be quickly and easily identified as members of their respective sub-groups.

For example, she has said that the masks and goggles of the Al Bhed give the group a "strange and eccentric" appearance, while the attire of the Ronso lend to them being able to easily engage in battle.

Final Fantasy X features innovations in the rendering of characters' facial expressions, achieved through motion capture and skeletal animation technology.

The cutscene of Tidus and Yuna kissing was developed by Visual Works , a subsidiary of Square Enix. Many of the animators were not experienced with romance scenes - Visual Works director Kazuyuki Ikumori stated that the animators sought feedback from younger staff at Square Enix, as well as female members of staff.

The scene was remade multiple times after receiving responses that earlier drafts were "unnatural" and "not believable. Nojima has revealed that the inclusion of voice acting enabled him to express emotion more powerfully than before, and he was therefore able to keep the storyline simple.

He also said that the presence of voice actors led him to make various changes to the script, in order to match the voice actors' personalities with the characters they were portraying.

With the game's cutscenes already programmed around the Japanese voice work, the English localization team faced the difficulty of establishing English-oriented dialogue and the obstacle of incorporating this modified wording with the rhythm and timing of the characters' lip movements.

Localization specialist Alexander O. Smith noted that they had to keep the localized sound file within the duration of the original Japanese, as longer files would cause the game to crash.

The game was initially going to feature online elements, offered through Square's PlayOnline service. The features, however, were dropped during production, and online gaming would not become part of the Final Fantasy series until Final Fantasy XI.

Instead, a compromise was made, whereby some transitions from the field map to the battle map were made relatively seamless with the implementation of a motion blur effect that would happen at the end of an event scene.

As a player of the games in the Final Fantasy series, battle director Tsuchida wanted to recreate elements he found interesting or entertaining, which eventually led to the removal of the Active Time Battle system, and instead, incorporated the strategy-focused Conditional Turn-Based Battle system.

Final Fantasy X marks the first time regular series composer Nobuo Uematsu has had any assistance in composing the score for a game in the main series.

His fellow composers for Final Fantasy X were Masashi Hamauzu and Junya Nakano. As Square still had not revealed who would sing the song, GameSpot personally asked Uematsu, who jokingly answered "It's going to be Rod Stewart.

The game features three songs with vocalized elements, including the J-pop ballad " Suteki da ne ", which translates to "Isn't it Wonderful?

The lyrics were written by Kazushige Nojima, and the music was written by Uematsu. The song is performed by Japanese folk singer Rikki , whom the music team contacted while searching for a singer whose music reflected an Okinawan atmosphere.

Like " Eyes on Me " from Final Fantasy VIII and " Melodies of Life " from Final Fantasy IX , an orchestrated version of "Suteki da ne" is used as part of the ending theme.

The other songs with lyrics are the heavy metal opening theme, "Otherworld", sung in English by Bill Muir; and "Hymn of the Fayth", a recurring piece sung using Japanese syllabary.

The original soundtrack spanned 91 tracks on four discs. It was first released in Japan on August 1, , by DigiCube, and was re-released on May 10, , by Square Enix.

The Black Mages , a band led by Nobuo Uematsu that arranges music from Final Fantasy video games into a rock music style, have arranged three pieces from Final Fantasy X.

These are "Fight With Seymour" from their self-titled album , published in , [80] and "Otherworld" and "The Skies Above", both of which can be found on the album The Skies Above , published in Additionally, "Swing de Chocobo" was performed by the Royal Stockholm Philharmonic Orchestra for the Distant Worlds — Music from Final Fantasy concert tour, [84] while "Zanarkand" was performed by the New Japan Philharmonic Orchestra in the Tour de Japon: Music from Final Fantasy concert series.

The Japanese version of Final Fantasy X included an additional disc entitled "The Other Side of Final Fantasy", which featured interviews, storyboards, and trailers for Blue Wing Blitz , Kingdom Hearts , and Final Fantasy: The Spirits Within , as well as the first footage of Final Fantasy XI.

It features content not available in the original NTSC releases, including battles with "Dark" versions of the game's aeons and an airship fight with the superboss "Penance".

It was first released in Europe on October 31, , and featured English voice-overs. The international and PAL versions include a bonus DVD called Beyond Final Fantasy , a disc including interviews with the game's developers, and two of the game's English voice actors, James Arnold Taylor Tidus and Hedy Burress Yuna.

Also included are trailers for Final Fantasy X and Kingdom Hearts , a concept and promotional art gallery for the game, and a music video of "Suteki da ne" performed by Rikki.

They feature original artwork from Final Fantasy X , offer gameplay walkthroughs, expand upon many aspects of the game's storyline and feature several interviews with the game's designers.

On September 13, , Square Enix announced that Final Fantasy X would be re-released in high-definition for the PlayStation 3 and PlayStation Vita , in celebration of the game's year anniversary.

Producer Yoshinori Kitase was once again involved in the production, wishing to work on its quality.

Square Enix launched an official website for the two HD remastered titles in March One year later on May 12, , it was released for Microsoft Windows via Steam.

A version for the Nintendo Switch and the Xbox One was released on April 16, Square expected the game to sell at least two million copies worldwide owing to the reduced PlayStation 2's fanbase, making it smaller than the last three released titles.

Next Generation ranked it as the 11th highest-selling game launched for the PlayStation 2, Xbox or GameCube between January and July in that country.

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Final Fantasy X Final Fantasy X was released in and was re-released and remastered in in high definition (HD). It was the first of the Final Fantasy series to feature 3D backgrounds as opposed to the pre-rendered backdrops of the former games and was one of the most popular games in the franchise. Final Fantasy X is set in the fictional world of Spira, consisting of one large landmass divided into three subcontinents, surrounded by small tropical islands. It features diverse climates, ranging from the tropical Besaid and Kilika islands, to the temperate Mi'ihen region, to the frigid Macalania and Mt. Gagazet areas. Final Fantasy X (FF10 or FFX) is the tenth installment in Square Enix's long running fantasy RPG series. Final Fantasy X tells the story of Tidus, a Blitzball star who one day awakens to find. Final Fantasy X is the tenth main installment in the Final Fantasy series, developed and published by Squaresoft. FINAL FANTASY X tells the story of a star blitzball player, Tidus, who journeys with a young and beautiful summoner named Yuna on her quest to save the world of Spira from an endless cycle of destruction wrought by the colossal menace Sin. FINAL FANTASY X-2 returns to the world of Spira two years after the beginning of the Eternal Calm.
Final Fantasy X

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Final Fantasy X

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